Well, I’m back after a turbulent few weeks.  There has been guild drama, raid successes, a new website to set up, and some of the best weather for the time of year since records began – all of which pushed my digital scribblings onto the back burner.

I won’t bore you with the details of the guild stuff – let it suffice to say that an un-bridgeable chasm opened up between the GL & most of the active membership, leading to a mass exodus with the result that I am still playing with the same group of people, just under a different banner.

We have had some small successes – To4W & Shannox, and we are continuing to progress at our usual relaxed pace and have lots of fun in the process.

There has been a flood of information about patch 4.3, but the bombshell this week was the announcement of the tradable pet.  There are reams of comments on this topic elsewhere, and having read some of it, the general opinion seems to be that the actual pet is not the issue – after an initial surge, it could become as rarely seen as the sparkle horse.  What saddens me is the feeling I get of an erosion of trust in Blizzard as a company which will ‘do the right thing’.  There seems to be an air of resigned inevitability about the whole thing – a sense that this is the way the world works now, and we might as well get used to it.

Whether one cute pet will be a harbinger of doom or a one-off  experiment, I have no idea. But I have a bad feeling about it, nevertheless.

Now, a confession.  I have been wasting time on a free-to-play game called Gardens of Time. It’s mildly addictive, basically pointless and I feel slightly ashamed of myself for getting sucked into it.  But I have to admire the designers for their blatant string-pulling to keep players online: hourly tournaments, daily bonuses, presents from ‘friends’ – I have never felt quite so manipulated.  But hey, its a change from my snail-like progress towards Loremaster.

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